﻿package frEngine.shader.registType
{
    import __AS3__.vec.*;
    import frEngine.shader.registType.base.*;

    public class VcParam extends ConstParamBase
    {

        public function VcParam(param1:int, param2:String, param3:Vector.<Number>)
        {
            super("vc" + param1, param1, param2, param3);
            return;
        }// end function

        public function clone() : VcParam
        {
            return new VcParam(this.index, this.paramName, this.value);
        }// end function

    }
}
